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Skeletune: An Animation Team Product Release

22/07/2026

Skeletune: An Animation Team Product Release

Adapting a skeleton to a customer's own character rig has been a manual, error-prone process that often required scripting or third-party software. That’s where Skeletune comes in.  

Skeletune is an add-on tool for QTM that makes working with skeletons dramatically easier, both editing QTM's own skeletons and bringing in asset skeletons (sometimes called custom skeletons).

Skeletune turns that into a visual workflow

HERE'S HOW IT WORKS:

  • Load a character: Import an FBX mesh and see the skeleton on the actual model, not as an abstract stick figure.
  • Edit the skeleton: Adjust bones, joint constraints and degrees of freedom directly in 3D, with full undo/redo.
  • Work with markers: Place and manage marker attachements against the model.
  • Verify against real data: Connect to QTM and check the skeleton against live or recorded motion before committing to it.
  • THE RESULT:

    A skeleton workflow in our product that is both much simpler and far more powerful
    Watch the teaser here
    Contact AIMedical International for details