Skeletune: An Animation Team Product Release
Adapting a skeleton to a customer's own character rig has been a manual, error-prone process that often required scripting or third-party software. That’s where Skeletune comes in.
Skeletune is an add-on tool for QTM that makes working with skeletons dramatically easier, both editing QTM's own skeletons and bringing in asset skeletons (sometimes called custom skeletons).
| Skeletune turns that into a visual workflow | | |
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- Load a character: Import an FBX mesh and see the skeleton on the actual model, not as an abstract stick figure.
- Edit the skeleton: Adjust bones, joint constraints and degrees of freedom directly in 3D, with full undo/redo.
- Work with markers: Place and manage marker attachements against the model.
- Verify against real data: Connect to QTM and check the skeleton against live or recorded motion before committing to it.
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THE RESULT: A skeleton workflow in our product that is both much simpler and far more powerful Watch the teaser here Contact AIMedical International for details | | |